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This book provides the reader with a fundamental understanding of global illumination algorithms. The authors discuss a broad class of algorithms for realistic image synthesis and introduce the theoretical basis for those algorithms presented. The text covers the theory of Monte Carlo techniques and explains how these concepts are used in global illumination algorithms. Hints and tips on how to transform the theoretical concepts into actual software code are a significant feature of this text; the appendix describes how to design a global illumination system using the building blocks outlined in the book. This book is an essential tool for programmers and developers of computer graphics applications in computer games, animation, and media design. It will appeal to all who are interested in implementing and designing a global illumination rendering system. |
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| Author(s) : | Format : Hardback Book |
| ISBN-10 : 1568811772 | ISBN-13 : 9781568811772 |
| RRP : £32.00 | Best available price : £21.85 / $56.94 |
| Prices as of : 21/08/2008 02:54:02 PM BST check live prices | |
Country Publication : United States
Publication Date : 31/07/2002
Publisher : A K Peters
Page Length : 400mm
Page Size : 230mm